General

  • Blackwing Lair has been released on Elysium along with a fix to the herb respawn rates.
  • Elemental Invasions should now be working correctly on Darrowshire.
  • Anathema has received a number of 1.10 itemisation fixes.

Raids & Dungeons

  • Stratholme: Plague Ghouls have had their walking speed corrected.
  • Stratholme: Players should no longer appear to be alive even after dying during Baroness Anastari's mind control.
  • BRD: The Commander Gor'shak event will now correctly give credit to all group members on completion or failure.
  • UBRS: Players clicking the altar during the Pyroguard Emberseer event will now use the correct animation.
  • MC: Lucifron should no longer use his abilities too quickly when re-engaging after a wipe.
  • AV: Ivus and Lokholar have received loot corrections and will now drop Frost Runed Headdress and Cold Forged Blade.
  • RFD: Minor improvements to the escort event.
  • ZF: Zombies will no longer continually respawn.
  • AQ40: Twin Emp's 'Blizzard' will now target a random player rather than the player at the bottom of the threat list.
  • AQ40: Anubisath Warriors are no longer immune to crowd control.
  • AQ40: Fixed an issue with the Viscidus glob speed that was introduced with patch 1.10.
  • AQ40: Anubisath Defenders have had their respawn timers corrected.
  • AQ40: Anubisath Warders will now randomise their abilities correctly.
  • AQ20: Destroying Buru's eggs should now deal damage to players in close proximity and spawn a hatchling.
  • AQ20: The Rajaxx encounter has had all known issues fixed.
  • AQ20: Fixed several issues with Ossirian's crystals not behaving as they should.
  • Uldaman: Fixed an issue where the doors could become permanently closed after a server crash.
  • Uldaman: Stone Stewards have had their patrol waypoints fixed.

Classes & Abilities

  • A number of auras that gave the player additional skill points (e.g. Cultivation) should no longer require the player to relog to work correctly.
  • Resists will no longer consume Shadow Vulnerability.
  • Players assisting with Ritual of Doom and Ritual of Summoning now animate correctly. Additionally, both spells require all assisting players to be channeling at the same time for the spell to succeed.
  • When herb gathering, lockpicking or mining fail, they will now do so at the end of the cast, rather than the beginning.
  • Shield Bash will no longer trigger weapon procs.
  • Bloodthirst, Sunder Armor and Execute are now able to trigger chance on hit procs.
  • Regrowth and Ferocious Bite coefficients have been updated (full details here).
  • Fixed a bug that caused skinning loot loss when standing too far away from the mob.
  • Fixed a bug that could cause Shadowform to become stuck if the player attempted to use the ability before the global cooldown from the previous use had not elapsed.
  • Starshards is now consistent with patch 1.12.
  • Fixed an issue causing ticks of channeled and area aura spells to be lost.
  • Mind Control will now break when the caster begins casting another spell.
  • Mind Control will now generate threat for the caster, both on possession and loss of possession.
  • Mind Control will no longer trigger any form of AI.
  • Hunter's Mark now only displays the target on the minimap of the hunter. *I mproved Charge pathing.

Items

  • Gnomish Cloaking Device's cloaking effect should no longer be removed by spells that trigger other spells (e.g. mounting).
  • The Prairie Dog Whistle pet should now follow the player rather than being rooted to the spot.
  • Badge of the Swarmguard has received a proc rate buff (15 PPM).
  • The Cannonball Runner pet should now behave as intended.
  • Net-o-Matic no longer consumes arrows.
  • Expose Weakness (hunter tier 2 set bonus) no longer consumes arrows.
  • Warlock and hunter tier set bonuses will no longer cause repeated "you are dead" messages when dead.
  • Manaweave Robe and Beheading Blade have received item level corrections.
  • Plans: Dawnbringer Shoulders should now function as intended.
  • Pet Bombling is now a non-combat pet.
  • Timbermaw Defender and Arcanite Dragonling have had their scripting improved.

Environment

  • Every hour, players will now be able to hear bells toll in Stormwind, Ironforge, Teldrassil, Darnassus, Undercity and Orgrimmar.
  • Players will now be able to hear the Darkmoon Faire music when entering the faire.
  • Previously missing NPC, Nazgrel, has been reintroduced to the world.
  • Previously missing fireworks vendor, Fizzlebang Booms, has been added to Tinker Town.
  • Added missing effects and tweaked timings for battleground flags when captured.
  • Added additional gossip to a number of NPCs (weapon masters, guards, etc).
  • Corrected gossip text on some class trainers.
  • An invisible wall has been added to the Alliance fence in Warsong Gulch to prevent certain models from being able to walk through it.
  • Corrected object spawns inside Champions' Hall and Hall of Legends.
  • A number of innkeepers have received corrections to their gossip menus.
  • Fixed a bug that was causing Gelkis Earthcallers to have multiple minions.
  • Salma Saldean, Vorsha the Lasher and Thanan have returned from elocution classes (corrected gossip errors).
  • Fixed an issue where some minions of friendly faction NPCs were appearing as hostile.
  • Brother Sarno will now greet players as they enter Stormwind Cathedral.
  • A number of NPCs should now perform emotes when conversing with them.
  • Fixed a number of issues with the Hallow's End and Children's Week events.
  • Spectral mobs have had their immunities updated.
  • Kor'kron Elite and Deathguard Elite are no longer marked as elites.
  • Added previously missing reactions to a several NPCs when players use emotes on them. Master Wood does not take kindly to disrespect.
  • Huntsman Markhor should now act as a stable.
  • The Stitches event has been greatly improved with various timing fixes, previously missing RP and pathing corrections.
  • Gravemoss spawns have been updated.
  • Hostile mobs will now attack passive escort NPCs.
  • Flight masters will no longer display a gossip menu upon learning their flight path and will display an exclamation mark when offering quests.
  • Yeh'kinya will now offer players Yeh'kinya's Scroll if they have completed the quest 'The God Hakkar'.
  • NPCs should now always return to their spawn points upon evading and any summoned totems will be despawned.
  • Removed duplicate Treant Ally spawns.
  • Fixed an issue with neutral NPC minions attacking players.
  • Pilot Xiggs will now despawn after five minutes rather than several hours, to prevent spawns stacking up.
  • Grimtotem Naturalists should now attack players when shapeshifted.
  • Fixed an issue where ranged mobs would attack twice on pull.

Misc

  • Improved the group system to fix issues when attempting to swap players within a raid/battleground group.
  • An occasional bug where players appeared to be within the same raid group twice should be fixed.
  • A bug that allowed the raid to to hold too many players has been fixed.
  • Players will now always stand upon receiving damage.
  • Stunning a player that is attempting to loot/gather will now interrupt the looting/gathering.
  • Fixed an issue where items were incorrectly being displayed as usable after relogging quickly.
  • Otho Moji'ko will no longer appear to be offering unobtainable quests.
  • When logging out, players sitting on chairs will remain seated.
  • Fixed an issue with NPC dialogue where the dialogue is intended to include the name of the NPC's current target.
  • Fixed a transport (boat/zeppelin/tram) issue where the transports could desynchronise, potentially causing disconnects or preventing the player from boarding.

Quests

  • Fixed an issue where quests were displaying as incomplete after moving quest items from bank to inventory through dragging rather than right-clicking.
  • Plagued Lands' has had its scripting improved.
  • Fixed a bug that caused some quest starting items to be deleted after abandoning the quest.
  • Fixed an issue where yeti spawns would stack up for players attempting 'Rescue OOX-22/FE!'
  • Fixed an issue where owlbeast spawns would stack up for players attempting 'Rescue OOX-09/HL!'
  • Fixed a large number of various quest issues (The Prodigal Lich Returns, Report to Orgnil, Proving Allegiance, Nugget Slugs, The Tower of Althalaxx, The Absent Minded Prospector, Samophlange, Altered Beings, Rite of Vision, A New Plague, Fields of Grief, A Lost Master, Escape Through Force, Escape Through Stealth, Fruit of the Sea, Bride of the Embalmer, Delivery to Andron Gant, Onu is Meditating, The World At Your Feet, The Mithril Kid, Cenarius' Legacy, A Donation of Runecloth, Fool's Stout, The Stone Circle, Chapter III of The Green Hills of Stranglethorn, Collecting Kelp, The Escape, Galen's Escape, Deaths in the Family, Hallowed Scroll, Glyphic Scroll, Encrypted Scroll, Your Place In The World, Minshina's Skull, Find the Gems, In Search of Thaelrid, A Humble Task, The Legend of Stalvan, Etched Note).

As always, we'd like to acknowledge and thank the numerous contributors to the project's open source repository for their valued contributions.