• Water-only creatures shall no longer continue snacking on you once you reach land. Or trees. If you're lucky.
  • However they are going to continue enjoying their gnome snack if you try jumping around until reaching land.
  • Oh, and you can now flee from land-only creatures back into the cold deep waters. Man eating trolls don't like getting wet, I guess.
  • Evade now working more correctly.
  • Scholomance mini-bosses' loot tables re-adjusted.
  • Some 5 man dungeons epic loot tables have been adjusted.
  • Araj's Philactery now properly available for free loot for some time after Araj's death.
  • Windsor should no longer get stuck while you escort him ('Jail Break!', 'Stormwind Rendezvous', 'The Great Masquerade'). (additional fix will be applied soon)
  • 'In dreams' quest now works properly. (additional fix will be applied soon)
  • Unforged Seal of Ascension is no longer destroyed on zone change.
  • Charging into immune targets should now properly engage combat.
  • Players' HP & MP regeneration adjusted.
  • Fixed some exploitable exp and loot-yielding creatures.
  • Squashed some (literal) bugs that were spawning infinitely from their Silithid counterparts. They now disappear after disengaging from combat.
  • Fixed some aesthetic UI issues (everyone likes a pretty game).
  • Now players can mount from stealth (stealth auto-cancel, no error message).
  • Group leader icon now should be displayed from outside of party.

Work-In-Progress:

  • Garr and his adds functionality.
  • Onyxia tweaks.