The Elysium Project was born from the desire to capture World of Warcraft in it's original state so that we might share our passion with the world once more.

Elysium Latest Updates | May 24, 2017 | Read more


  • Darkmoon Card: Blue Dragon should now proc correctly
  • Gouge cooldown reduction provided by the PvP set should now apply even when the player has Improved Gouge
  • Gnomish Cloaking Device's invisibility now breaks at the end of a cast rather than the start
  • Arcanite Dragonling should now work correctly
  • Fixed an issue with some lockboxes not unlocking in the trade window
  • Vanquished Tentacle now does the correct amount of damage
  • Timbermaw Ancestor should now work correctly

Raids & Dungeons

  • Fixed an issue where the disciple in the final Wailing Caverns encounter would evade
  • Fixed an issue with Mutanus of Wailing Caverns would despawn too quickly after being defeated
  • When Naralex of Wailing Caverns is awakened, all hostile mobs in the dungeon should despawn
  • Naralex should now correctly exit Wailing Caverns after completion
  • Fixed an issue with packs in the final area of Wailing Caverns not aggroing correctly
  • The Wailing Caverns escort should be more reliable
  • The cannon in Stratholme should no longer kill the user
  • Improved Myrmidon spawning during the Herod encounter
  • Core Ragers (Golemagg) now have a threat table
  • Onyxia's Deep Breath probability has been adjusted from 33.3% (repeating, of course) to 30%
  • Fixed several issues with Alterac Valley, including Winterax troll respawning erroneously at Snowfall Graveyard
  • Ouro should now correctly Sand Blast ranged targets as originally intended
  • It should no longer be possible to kill Viscidus during the glob phase. However, we are aware of an interaction issue with certain spells causing deaths before a final shatter.
  • C'Thun's tentacle spawns are now immune to blind (added in a previous update)
  • Qiraji Mindslayers are now immune to taunt (added in a previous update)
  • Fixed an issue where Spirit Healers were not automatically resurrecting players that had been forcefully released by having their insignia removed

Classes & Abilities

  • Fixed an issue with Succubus getting stuck casting Seduce in some situations
  • Fixed an issue with the Mind Control channel bar not being removed if the channel was interrupted
  • Certain healing spells such as Lay On Hands are now affected by healing modifiers (e.g. Mortal Strike)
  • Improvements have been made to the reliability of Charge
  • Fixed an issue where spell power was not scaling correctly with some trinkets
  • Warlocks, mages, priests and druids can no longer parry special/yellow attacks
  • Druid shapeshifting scaling should now function correctly in all forms
  • Multiple ranks of Shadow Vulnerability no longer stack
  • Seal of Righteousness is no longer subject to partial resists
  • One and two-hand weapon specialization talents will now correctly boost Seal of Righteousness damage
  • Spells can no longer be cast while seated
  • All ranks of the druid ability, Rip, now count as a bleed effect
  • Knockback effects (e.g. Ground Rupture) are now binary resists
  • Fixed some cases of charm auras not being removed correctly
  • Spell coefficients for the following abilities have been corrected: Healing Touch, Wrath, Frostbolt, Lightning Bolt, Shadow Bolt, Healing Wave, Mana Shield, Mana Burn, Entangling Roots, Hurricane, Insect Swarm, Regrowth, Tranquility, Arcane Missiles, Blast Wave, Cone of Cold, Flamestrike, Pyroblast, Holy Nova, Healing Stream, Magma Totem, Searing Totem, Hellfire, Immolate, Arcane Shot, Volley, Serpent Sting and Mend Pet
  • Magic Absorption should now function correctly
  • Swiftmend and Regrowth should now interact correctly (Regrowth was previously missing a tick)
  • When players assist with Ritual of Summoning, they will now animate correctly
  • Players should no longer get stuck on flight paths when being summoned
  • Rank 1 & 2 of Earth's Grasp should increase the radius of Earthbind Totem by the correct amount
  • Eye for an Eye can now proc Vengeance
  • Totems and Flash of Light can now proc spells (e.g. Blue Dragon & Zandalarian Hero Charm)
  • Further fixes have been made to Ignite's damage (increased)
  • Various fixes have been made to Health Funnel
  • Blind will no longer consume ammo or grant players ranged weapon skill
  • Fixed various issues with spell charges being incorrectly consumed when hitting multiple targets. This fixes issues with Chain Lightning's interaction with Clear Casting, Chain Lightning/Chain Heal/Healing Wave T1 bonus consuming multiple charges of Zandalarian's Hero Charm, Whirlwind's interaction with Sweeping Strikes and various other interactions.
  • Sweeping Strikes can now hit targets from 8 yards rather than 5 yards when used in conjunction with Whirlwind
  • Mind Soothe and Soothe Animal can now be resisted

Environment Mechanics

  • Certain types of creature (e.g. various crabs) would incorrectly evade if a player entered water. These mobs should now enter water to chase players
  • Mounted NPCs will now dismount when entering combat with players
  • Fixed an issue with raid markers being removed
  • Immunities for various types of skeleton have been updated
  • Dragonmaw Bonewarder now has its correct abilities
  • Direct and indirect AoE damage from non-PvP flagged players will no longer damage flagged players and will not flag the caster
  • Right-clicking flagged players outside of melee range will no longer flag the player
  • Attacking or healing PvP flagged NPCs will now flag the player
  • Flying through contested areas will no longer flag the player for PvP
  • PvP quests will now flag the player
  • Players will no longer be flagged for PvP when dueling PvP flagged players
  • Pets that attack PvP flagged players will now PvP flag their owners
  • Brumeran in Winterspring should now path correctly rather than staying at one location
  • Added Portal Seeker spawns to Blasted Lands
  • Fixed an issue where NPCs were not returning to their home/spawn locations after being mind controlled/kited by players
  • A number of duplicate spawns have been cleaned up
  • Fixed an issue where some NPCs were not displaying their civilian status
  • Fixed a minor issue with guard directions in Darnassus and Thunderbluff
  • Repositioned a Gromsblood spawn near the Dark Portal to allow players to loot it
  • Stones of Binding now respawn in five minutes to match the respawn time of the servants
  • Gubber Blump now offers players the option to learn fishing, free of charge, if the player has the quest 'The Family and the Fishing Pole'
  • Twilight Avengers now have their correct spells


  • It is now possible to complete 'Pyrewood Ambush'
  • Watcher Callahan no longer offers the Children's Week quest, 'Warden of the Alliance'
  • It is now possible to accept 'A Hero's Reward'
  • Corporal Splithoof can now be summoned when speaking with Fallen Hero
  • 'Grimtotem Spying' now requires notes to be looted from multiple chests, rather than a single chest dropping all required notes
  • 'A Lost Master' now requires players to complete 'How Big A Threat' first.
  • Added additional dialogue/scripting when players complete 'How Big A Threat'
  • Added additional dialogue/scripting when players begin 'Cave Mushrooms'
  • Quests from Vargus in Cenarion Hold are now repeatable
  • Imperial Qiraji Regalia/Armaments are now repeatable
  • The druid quest, 'Lessons Anew' is now available
  • Haleh from the Onyxia attunement chain will punt players off the mountain at the end of the quest
  • Woodland Protector has had its quest text fixed
  • The 'Striker's Pauldrons' quest is now available
  • Corrected an issue with the notes gathered for the 'Jordan's Weapon Notes' quest
  • Fixed an issue with 'Defusing the Threat' awarding Alliance players Orgrimmar and Frostwolf reputation


  • Fixed an issue where players were incorrectly seeing ghosts of other players. I see dead players.
  • Raid reset times are now displayed in the 'Raid Info' panel
  • Improvements have been made to the raid ID saving/loading system
  • Honor marks/tokens should now be deleted after 24 hours. Some players have remarked that the correct timer is 72 hours - any evidence of this during vanilla (not TBC) is welcomed
  • Several core crashes have been addressed


  • ZG enchants are once again available and all quest NPCs are now on Yojamba Isle


  • The upgraded PvP items from 1.11 have been added to the vendors. The Warsong Gulch exalted legs will be added later today.

We'd once again like to acknowledge and thank all of the contributors to the project's open source repository for their continued work.